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01-28-2011, 01:16 PM
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#101
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Self-decleared kitwhore.
Join Date: May 2010
Location: Bodø, Norway
Posts: 1,011
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The scar was a little square... But I liked it!
__________________
Custom M4 "Elizabeth" 400 fps.
Custom M14 "Erika" 430 fps.
KJ Works M9A1 GBB 340 fps.
*Custom = Internally and externally upgraded too much to recognize original model
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01-28-2011, 08:04 PM
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#102
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Join Date: Oct 2009
Location: Dayton, Ohio
Posts: 627
Liked 4 Times on 1 Posts
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I'm skeptical. Then again, I'm also me, which greatly contributes to me being skeptical.
You're an Indy developer. You don't even have the resources to create a website so far. You claim to have designed your own game engine, which is a lot of working for your programmers I'm sure. Not only must you design a way for it to interpret code, but you have to write your own physics libraries and a way to implement the front end. Long story short, thats a task that most major developers don't undertake because of its gravity.
And yet, you still claim to be doing it. If this is successful then more power to you, but there have been more independent developers that undergo and fail just the same process than I care to count. Just a heads up.
Also, nobody will pay $60 for an unknown independent developer's take on airsoft that runs on a homebrewed game engine. Thats just common sense. Especially considering that the average gamer takes graphics into large consideration and, while your renders aren't bad, they simply are not up to par with the quality of franchises such as MoH and COD.
Just saying.
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01-28-2011, 08:06 PM
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#103
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Gearwhoring FTW.
Join Date: Jul 2009
Location: Orlando, Florida
Posts: 4,957
Liked 38 Times on 31 Posts Likes Given: 5
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Well ****.
Theres some controversy.
__________________
"Now there's things you need to know -draw- bout your frickin' secondary, just like your primary, takes bullets. And every time you pull that trigger, that bullet frickin' disappears. It just happens, I dunno, it's science, physics is involved or something crazy it's like magic or something. I don't really know. But it's gonna run outta bullets."
Quote:
Originally Posted by Bob-o
I see the only way a woman to get your attention is to wear a full FR Impression LOL.
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"John Glomba could deliver all of Santa's presents on Christmas Eve and still have time to find Osama before ST6"
That high speed.
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01-28-2011, 08:10 PM
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#104
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Supporting Member
Join Date: Sep 2009
Location: San Diego, California
Posts: 4,479
Liked 102 Times on 72 Posts Likes Given: 321
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Quote:
Originally Posted by Skate
I'm skeptical. Then again, I'm also me, which greatly contributes to me being skeptical.
You're an Indy developer. You don't even have the resources to create a website so far. You claim to have designed your own game engine, which is a lot of working for your programmers I'm sure. Not only must you design a way for it to interpret code, but you have to write your own physics libraries and a way to implement the front end. Long story short, thats a task that most major developers don't undertake because of its gravity.
And yet, you still claim to be doing it. If this is successful then more power to you, but there have been more independent developers that undergo and fail just the same process than I care to count. Just a heads up.
Also, nobody will pay $60 for an unknown independent developer's take on airsoft that runs on a homebrewed game engine. Thats just common sense. Especially considering that the average gamer takes graphics into large consideration and, while your renders aren't bad, they simply are not up to par with the quality of franchises such as MoH and COD.
Just saying.
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LOL. When I saw that you posted in this thread, Skate, I knew you were going to post something like that.
I do have to agree with you on some of your points, though. (Especially that nobody will pay $60)
-Griffin
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01-28-2011, 08:36 PM
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#105
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Join Date: Jan 2011
Location: Cumming
Posts: 113
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Hey
Yes that is definitly a dream price. We are pushing to get our own engine for the game, and we will keep working till its done. Thanks for the support though, if you have any more ideas or areas for us to improve just shoot them out. Guess you will just have to wait and see, we will keep posting updates and as soon as possible a small demo.
Thanks
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01-28-2011, 09:20 PM
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#106
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Join Date: Jul 2008
Location: Inverness, Highlands
Posts: 9,713
Liked 104 Times on 79 Posts Likes Given: 257
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Skate's points are all perfectly valid, I haven't invested any time, energy or money in to the project so I'm being open minded about it.
Personally if I was going to make an indy game I would probably use the UT3 engine or perhaps beg the NS2 team because their engine is amazing.
__________________
Quote:
Originally Posted by Austin
Something is biting my feet. Will report back once found.
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01-28-2011, 10:15 PM
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#107
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Join Date: May 2010
Location: St. Louis, MO
Posts: 4,341
Liked 15 Times on 15 Posts Likes Given: 8
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Works for me. It would be cool for zombie mode to have players "build defenses"(ie sandbags, turrets, tarps, etc.) with preset amounts of cash and have zombies come in waves.
__________________
My life is dark. It's not sunny, it's not happy. It's dark, very dark. - Richard Z. Kruspe
Need anything? PM me.
Quote:
Originally Posted by NSWIntelGuy
He likes candle lit dinners, long walks on the beach, and poetry, in addition to having a borderline addiction to Airsoft. And Fysh may hate, but he only hates when he's got a reason to hate.
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01-28-2011, 10:15 PM
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#108
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Join Date: Oct 2009
Location: Dayton, Ohio
Posts: 627
Liked 4 Times on 1 Posts
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Being cynical is what I do best. It makes all you other people look happier and more sociable. You're welcome
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01-28-2011, 10:24 PM
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#109
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Join Date: May 2010
Location: St. Louis, MO
Posts: 4,341
Liked 15 Times on 15 Posts Likes Given: 8
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If you met me in real life....  I agree in some ways with skate, but slayer obviously could do this better than me, so he has that.
__________________
My life is dark. It's not sunny, it's not happy. It's dark, very dark. - Richard Z. Kruspe
Need anything? PM me.
Quote:
Originally Posted by NSWIntelGuy
He likes candle lit dinners, long walks on the beach, and poetry, in addition to having a borderline addiction to Airsoft. And Fysh may hate, but he only hates when he's got a reason to hate.
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01-28-2011, 10:35 PM
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#110
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Join Date: Oct 2009
Location: Orlando, Florida
Posts: 3,505
Liked 19 Times on 15 Posts Likes Given: 23
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Quote:
Originally Posted by Griffin
LOL. When I saw that you posted in this thread, Skate, I knew you were going to post something like that.
I do have to agree with you on some of your points, though. (Especially that nobody will pay $60)
-Griffin
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I agree too, im just to nice to say anything
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