"King Kong" Burst Wizard Review I recently received a King Kong Burst Wizard from AEG Wizard for reviewing. With the King Kong, I also received the extra wiring if you want to have it wired in, and 4 pages with instructions on how to change/adjust the different features and how to wire in the King Kong. The "King Kong" can be used as a Plug 'n' Play MOSFET like the original Burst Wizard, or it can be wired in (as stated above). There are advantages to having it wired in such as a slight increase in ROF, trigger contact protection and a few more features available. However, there is also a disadvantage as you can not easily switch it between different AEGs. AEG Wizard supplies the extra wire if you are going to have it wired in. The King Kong is a fair amount smaller then the original Burst Wizard. It measures only 1.8” x .65” x 0.4” ( 4.57cm x 1.65cm x 1.01cm) compared to the original Burst Wizard which is 2.25" x 0.65" x 0.4" (measurements taken from the AEG Wizard website). Even with the tight battery space of my SCAR, I can still fit my normal battery (a 7.4V 2800 MAH 20C Lipo) as well as the King Kong. When you first plug in the King Kong, with out changing any features. it will shoot a 3 round burst and then resume to full auto after the trigger is held for .6 seconds. The next few things you can change it to after that are: Change the shot count to your liking (1-9* rounds), Disable full auto, change the full auto delay (length of time after the 3 round burst before full auto resumes), and the Lipo Protection feature (low voltage warning & shut off feature). After that, there are many more commands which may seem harder to change, but, once you get the hang of it, it's a breeze. For a full list of commands/features available for the King Kong, please visit this link: Burst Wizard King Kong You might notice that when using the Burst Wizard on a 2-9 round burst, it will occasionally shoot over the amount specified. According to Kong (the creator of the King Kong), the reason for this is that the King Kong is suppose to bring your spring and piston to "their most relaxed position to protect them from extra wear and tear". This means when the gun is used on a burst setting, there is no over-spin. That's a great feature assuming you are using a gun that over-spins. The King Kong is not a true MOSFET (it does not protect your trigger contacts) unless you wire it in. Sadly, I will not be able to skirmish with this within the next two weeks as I am going to be busy. I'll try to update the review with how it performed after I skirmish it. Videos showing different features **Motor height was incorrect in all videos below, hence the gun sounds bad** [ame=http://www.youtube.com/watch?v=yoWXwk9tNuY]King Kong Burst Wizard - 40% ROF Test‏ - YouTube[/ame] [ame=http://www.youtube.com/watch?v=a9Z0jJ7Y9dc]King Kong Burst Wizard - 60% ROF Test‏ - YouTube[/ame] [ame=http://www.youtube.com/watch?v=FTIEZqoS1ow]King Kong Burst Wizard - 80% ROF Test‏ - YouTube[/ame] [ame=http://www.youtube.com/watch?v=vwczycWzvAM]King Kong Burst Wizard - Nine Round Burst‏ - YouTube[/ame] [ame=http://www.youtube.com/watch?v=rjMQChuftlc]King Kong Burst Wizard - Six Round Burst‏ - YouTube[/ame] [ame=http://www.youtube.com/watch?v=t_gonqBGkHE]King Kong Burst Wizard - Three Round Burst‏ - YouTube[/ame] [ame=http://www.youtube.com/watch?v=cLX9wE0bUOc]King Kong Burst Wizard - Two Round Burst‏ - YouTube[/ame] Summary of all problems I noticed - When used in a "normal" gun (not high RPS), no matter how many shots you are using the King Kong on (2-9) it will occasionally shoot one to three bullets over the desired amount. The higher the amount of bullets specified to fire, the less chance there is of more bullets being fired then the desired amount. - When using it on a high RPS gun, the same thing happens as above, but it is more severe. *- When I tried to make the "burst" one shot, it does not work correctly. When I pull the trigger, the gears inside the gear box only move a small amount. It takes around 3 trigger pulls before the piston releases. It does this on both semi-auto & full-auto. The gun works perfectly fine with out the King Kong. This is quite a let down for me as I was planning on possibly using the King Kong to change my gun into semi-only for a DMR (once I "up" the FPS). The video below shows this problem. [ame=http://www.youtube.com/watch?v=nqmI8eGZkUc]King Kong Burst Wizard - One Round "Burst" Problem‏ - YouTube[/ame] The Verdict Although the King Kong has some problems, it is a big improvement over the original Burst Wizard. It is smaller, has many more features, and is over-all better. I would recommend this product to anybody that wants a burst feature (or any of the other features King Kong provides), but doesn't want to deal with the hassle of installing a non Plug-N-Play MOSFET into there gun, or, if you have more then one gun and want to switch the Burst Feature (or any of the other features) between your guns easily. If you are a more experienced player and want a MOSFET installed in your gun "forever", I would suggest going for another MOSFET such as an AWS, Extreme Fire, etc. Most of the MOSFETS, if not all, that retail for the price of the King Kong ($70) do not have as many features as the King Kong, but most seem of higher quality. I would not recommend the King Kong to players that have high stress guns. I would reccomend another MOSFET such as an Extreme-Fire, HS5, or the like. If you would like me to record any more videos of different features, have any questions or criticism, please comment.