Having run more OPs than i ever wanted, i look to you, the player, to tell me (realistically) what your looking for in a game. While we would all love Tanks, and APCs, gunships, and Blackhawk extractions. Cost wise, and liability wise, it really isn't practical.
What makes a game memorable to you?
Props?
Scenarios?
Role Players?
Event Ambiance?
Vehicles?
Chime off, I would love to know what the average Milsimmer is looking for so I can better design OPs for players.
What makes a game memorable to you?
Props?
Scenarios?
Role Players?
Event Ambiance?
Vehicles?
Chime off, I would love to know what the average Milsimmer is looking for so I can better design OPs for players.